![]() ![]() A Personal Nightmare runs on DOS but was. ^ a b "Personal Nightmare Review from Computer + Video Games 93b (Aug 1989) - Amiga Magazine Rack" (93b). A Personal Nightmare is an abandoned adventure game developed by Horror Soft and released by Box Office in 1989.The player loses the game if four days pass and all the required possessed citizens have not been killed and the devil has not been repelled. Newer versions of the game omitted the encounters where the players gets garroted. There are many encounters that can kill the player (ideally at night time) unless the player performs a proper action to avoid them. The player's inventory can be viewed in the respective menu. Much of the game's movement and actions are real-time based so there is a day and night cycle. Personal Nightmare is a horror adventure game developed and published by Horror Soft for the Amiga, Atari ST and MS-DOS in 1989. A compass indicates which directions the player can travel. Personal Nightmare was the first game to make use of Horror Softs new AGOS engine, although the engine used does not resemble any other version of AGOS. This adventure-RPG follows the son of a pastor who has to find out who is behind the disappearance of his father and the possession of the townsfolk by demons. Game details Genre: Adventure - FPP - Horror Tags: Story Rich, Atmospheric, Classic, First-Person, Dark, show 2 more. The game makes use of a combination of text-based commands, clickable verbal commands and clickable objects to progress. Personal Nightmare is the first game in the Elvira series. The game focuses on a town where The Devil has invaded and the player has four days to eliminate all possessed citizens (led by a witch and a vampire) and finally purge the evil by defeating the Devil himself before he can take over. ![]()
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